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Artur Piotrowski (RealAKP)
Artur Piotrowski (RealAKP)
Generalist, game developer, musician, photographer.
Łódź, Poland

Summary

I've been doing computer graphics since I was a kid, starting out on an Amiga in programs like Deluxe Paint V. I made maps for almost all games on the Build engine, from DN3D to even Witchaven. Then came the love for the first Unreal Engine, on which I created dozens of levels for OldUnreal, UT99, TacticalOps and Infiltration. Then came the SimRacing phase and work on race tracks commissioned by many well-known entities.

Now I have been working in gamedev as a generalist for many years, with a focus on level design and environmental design, but I also work with VFX, SFX, 3D models, music, sound, and concept art.

Skills

Concept ArtEnvironment DesignRendering3D ModelingHard Surface ModelingLightingTexturingUV MappingGame DesignPhotographyLevel DesignSound DesignMusicVFXPBR TexturingUnreal EngineSFX

Software proficiency

3ds Max
3ds Max
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Adobe Lightroom
Adobe Lightroom
DaVinci Resolve
DaVinci Resolve
FL Studio
FL Studio
FMOD Studio
FMOD Studio
Materialize
Materialize
Stable Diffusion
Stable Diffusion
Invoke AI
Invoke AI